In this class you will learn to further integrate digital tools into your design process. We will use 2D and 3D software along with analog rendering techniques to develop and document your Advanced Design project.
This class is taught concurrently with Tech Comm Advanced Design studio and some assignments are coordinated with the studio’s subject matter. The Advanced Design portion of the class changes each semester and it is not always possible to coordinate Tech Comm with the Advanced Studios.
During the first half of the semester we will move through a series of exercises designed to work on both your technical and graphic computer skills.
- A series of exercises introducing you to the organizing principles of AutoCAD including: profiles, templates, lineweight, plotting, blocking, x-refs, drawing standards and 3D CAD. Exercises exploring the application of BIM software using REVIT.
- A series of correlating exercises focusing on digital representation including: scale, hybrid drawings, diagramming, and detailing. You will be using the software to as a means to explore and test your design intentions.
During the second half of the semester we will work specifically on your projects from Advanced Design. We will produce layouts, have group pin-ups covering specific drawings including: diagrams, plan, section, elevation, and detail. These pin-ups will focus on the ability of the drawings to illustrate, focus, and clarify the design intent.
2D (AutoCAD or other applicable software)
Proficiency in AutoCAD is required to pass the course.
By the end of the semester you should be able to integrate AutoCAD with your own design processes and create drawings that are both technically efficient and graphically provocative.
Technical subject areas including:
Drawing Templates, Profiles, Draw Commands, Modify Commands, Layering (AIA Standard), Text, Dimensioning, Blocking, Layout Space, Plotting, 3D and Drawing Standards (Architect’s Studio Handbook).
3D (REVIT, AutoCAD, Sketchup, AutoDesk Viz, or other applicable software)
Proficiency in 3d is required to pass the course.
By the end of the semester you should be able to purposefully and efficiently: evaluate a design, build a model and render images or drawings that not only clarify your design intentions but are graphically provocative.
You may use the program of your choice to model your design. It is not necessary to render your design digitally to pass the course. You may and should use any technique to finish your images or drawings. One of the most powerful methods for using 3D is to model your design and then use analog techniques to explore variations.
In both cases I am looking for a critical attitude toward the design and the software.