How will virtual reality affect our relationship to the built environment in 2030? Experts from architecture, film, and visualization weighed in on the question in four short presentations and a Q&A. Following the lecture, participants sampled a series of virtual experiences in the Materials Lab.
Goldsmith Talk, 5:00 - 6:00pm:
Goldsmith Lecture Hall, GOL 3.120
Deepak Chetty, Cinematographer, Lecturer, Department of Radio-Television-Film
Tyler Frost, Owner, Frost Visualizations
Dr. Lili Qiu, Professor, Department of Computer Science
Rob Stepnoski, Researcher, Technology Lab, School of Architecture
Goldsmith Talk attendees had the chance to win one of 20 cardboard VR headsets.
Virtual Reality demonstrations, 6:00 - 8:00pm:
Materials Lab, WMB 3.102
Following the lecture, participants sampled a series of virtual experiences in the Materials Lab, cycling through 15+ VR headsets under the guidance of our speakers. Plus, Paul Eckhardt of the Austin Virtual League demonstrated multi-player sculpting games SculptrVR and Tilt Brush by Google.
Goldsmith Talks is an open-format series of presentations organized by UTSOA faculty, staff, and students. the series aims to encourage and promote presentations that are outside of the scope of the main lecture series. Examples are: invited seminar presentations, book talks, lectures by designers and scholars who may be in Austin for another engagement, round-table discussions, film screenings, product demonstrations, or any other activity related to research, scholarship, and teaching activities and at the school. The format provides a platform for encouraging the dissemination of work by visitors and members of our community. The goal is to raise awareness, increase access, and better integrate such events within the public life of the school.